Se pare că în curând o să avem parte de un nou patch pentru Skyrim. Deocamdată patch-ul cu numărul 1.5 se află în fază beta și dacă doriți să vedeți ce noutățiuri are, puteți să participați la beta prin intermediul Steam.
Printre bunătăți avem noi killcam-uri pentru atacurile la distanță și vrăji, dar de asemenea avem și noi animații pentru kill-uri melee sau fist fighting.
La luptele de corp la corp avem unele animații demne de Lokal Kombat și de asemenea nivelul violenței și a măcelului a crescut semnificativ.
Cred că s-a mai preluat câte ceva din Fallout: New Vegas în acest fel, putem să o numim o tranziție specială pentru cei blood thirsty și avizi după mai mult măcel, să simtă că se infinge bine palosu în inamic. 😀
Avem și anumite îmbunătățiri de nivel grafic din câte se pare pe alocuri.
httpv://www.youtube.com/watch?v=s8HZh5STKYw
După click aveți detaliile patch-ului. 😀
New features
- New cinematic kill cameras for projectile weapons and spells
- New kill moves and animations for melee weapons
- Shadows on grass available (PC)
- Smithing skill increases now factor in the created item’s value
- Improved visual transition when going underwater
- Improved distance LOD transition for snowy landscapes
Bug fixes
- General crash fixes and memory optimizations
- Fixed issue with Deflect Arrows perk not calculating properly
- In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
- Fixed issue where Farkas would not give Companion’s quests properly
- Fixed crash when loading saves that rely on data that is no longer being loaded
- Followers sneak properly when player is sneaking
- Fixed issue with weapon racks not working properly in Proudspire Manor
- Arrows and other projectiles that were stuck in objects in the world now clean up properly
- Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
- Fixed issue where certain NPCs would fail to become Thieves Guild fences
- Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
- In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
- Killing Viola before or after “Blood on the Ice” no longer blocks progression
- Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
- In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
- Fixed issue where letters and notes with random encounters would appear blank
- Fixed rare issue where dialogue and shouts would improperly play
- Lydia will now offer marriage option after player purchases Breezehome in Whiterun
- Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
- Fixed rare issue with skills not increasing properly
- Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
- In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
- Fixed issue with the ebony dagger having a weapon speed that was too slow
- Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
- The third level of the Limbsplitter perk now properly improves all battle axes
- Fixed a rare issue where Sanguine Rose would not work properly
- In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions